The same way of working, applied to your project. One person with
Claude Code, a written scope and a fixed price, delivered remotely
from Slovakia.
Agentic development, set up in your repository
Claude Code installed the way it should be: a working contract for the
agent, a model policy, the skills it needs, a test harness it can run on
its own and a feedback loop for your testers. Your team keeps shipping;
the agent does the long stretches.
Two to five days, fixed price
Software to a fixed scope
Web applications, services and internal tools, from the written scope to
the deployed build: front end, API, database, deployment, end-to-end
tests. You own the code and the repository from day one.
Three to six weeks, fixed price
Care after the build
A monthly retainer for what is already running: small changes, updates,
monitoring, the occasional fire. A capped amount of work each month,
handled asynchronously, no on-call.
Monthly, cancel any time
Game release engineering
For Godot teams heading to Steam: crash reporting, export presets and CI,
demo builds, achievements, localisation with font coverage, LAN and
online session plumbing. The unglamorous last mile, done once and
properly.
Packages, fixed price
Self-hosted AI services
A small open model behind your own endpoint: queue, rate limits, privacy
by design, on your server or ours. For the feature that needs an
inference call without sending your users' data to a third party.
Two to three weeks, fixed price
Every engagement starts with a written scope: what will exist at the end,
how it will be checked, what it costs. The price is fixed per deliverable,
not per hour. Work is done remotely and asynchronously, in English, Slovak
or Czech. The AI tooling is named in the contract, and how your material
is handled is agreed in writing before work starts.
Write to the studio once the form is live.